
Möbius Loop
In this game you are trapped inside a Möbius Loop!
Controls:
Move: WASD / Arrow keys
Interact: E / Space / Enter
Reset Level: R
Hide HUD: H
Show FPS: F
Flip Screen: Q (optional, just for more fun confusion)
Credits:
Made with Godot 4.3
Art: https://kenney.nl/assets/new-platformer-pack (CC0 1.0)
Music: "River of Io" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License http://creativecommons.org/licenses/by/4.0/
SFX Lever (edited): https://pixabay.com/sound-effects/metal-lever-1-106665/ timgormly (Freesound) on Pixabay
SFX Win: https://pixabay.com/sound-effects/goodresult-82807/ unadamlar (Freesound) on Pixabay
Font: Poppins (SIL Open Font License 1.1)
Logo inspired by GMTK
Everything else by me (KROKOBIL)
Status | Released |
Platforms | HTML5 |
Rating | Rated 4.7 out of 5 stars (11 total ratings) |
Author | KROKOBIL |
Genre | Platformer, Puzzle |
Made with | Godot |
Tags | 2D, Math, No AI, Puzzle-Platformer |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard |
Comments
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17/20 I enjoyed the game, I just wish that there was more
very nice, but could use some more levels
something you could potentially try with the ground texture is rotating it randomly to give it some variation
Really neet!
The master of level design, amazing idea, amazing execution
what a great game
Superb game! what a great execution!
Wooow
Really AMAZING game! Love the concept and the execution - its hard to design puzzles!
great game good art and cool concep
Cool idea making use of Mobius strips, love that the platformer part is not too difficult. The levels can be readily solved once identifying the objects that the switch is toggling. And I am constantly trying to read the message on the ceiling from below.
I will color every switch and it's corresponding blocks differently. The text is only important if you can read it the right way, but you can still try to read it upside down and mirrored if you want 🙃
Very cool concept, but I can't remember what switch did what and ended up pressing whatever I can and hoping for the best
Do some switches do different things depending on other switches? I felt like they do
I won't tell anything about the solution of the levels in the comments, but today I will color every switch and it's corresponding blocks differently.
Hi! I love the game and the idea (super creative and fun, like the art as well), but I got stuck on the fourth level (the one with the special switch).
I don't know if it's just me, but the fourth level was really hard for some reason? I don't know if the special switch is supposed to do anything because it didn't toggle any blocks.
The fourth level is the final one (for now) and is supposed to be hard. I will add a hint button for every level.
I added a hint for every level and colored the blocks and switches. Also I added a few new levels.
there are no player will read all that . may be i did. but others will not . the game is complex at the begining , make a quick levels and describe a feature in each level . like my game . level 1 only movement level 2 main mechanic and soo... so made is simple at the begining and thats it
and you can check my game . am also searching for feedback (:
cool game, add an exit botton.
pretty cool gamepaly but you should add more levels since there is two more days
Thanks. How hard should the new levels be compared to the levels I already have?
Please give me feedback! I really appreciate it.
Nice game, good quality, I did softlock on the third (i think) level by jumping over the flag and I had no way to get back up. Continuing a level was out of the picture because a lever was flipped the wrong way. Once I restarted though it was quite fun!
Thanks, I removed that softlock by making the platform above the flag one block higher.